-Requires [[Technologies#Iron_Working | Iron Working]] researched. -Produces: all metal weapons and all metal armor -Tile Cost: 20 Iron
The Forge is an essential part of any successful dungeon. Click on constructed Forge tiles to bring up the crafting menu; greyed-out items require additional technology before you can build them.
As with all crafting stations, up to 8 creatures can contribute to projects at any particular Forge tile, and workers can collaborate on projects between Forge tiles at different locations.
In KeeperRL 1.0, a Magma Forge is also available. When built adjacent to magma, it uses this powerful and steady supply of heat to allow workers to craft gear with 40% better stats than that at the baseline Forge.
Skilled Crafting
In KeeperRL 1.0, crafters require skill 50 to work on adamantine objects. While most crafters available to starting Keepers through Immigration are not to that standard, there are several ways to develop or obtain the necessary talent.
Adoxium and Infernite crafting require the even higher level of 80 Forge from crafters seeking to work them. Capture, grinding, and hiring remain valid approaches.
Conversely, any crafter capable of working the basic material may add glyphs or craft items of creature bodyparts.
Other items in this section