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Tribe Alignments

MainPage»Gameplay»Roguelike

Usage

Used to specify what selection of allies and villains appear for a particular type of keeper or adventurer.

Example from player_creatures.txt

creatureId = \{ KEEPER_MAGE KEEPER_MAGE_F \}
tribeAlignment = EVIL

Valid values

  • EVIL
  • LAWFUL

MainPage»Gameplay»Roguelike

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