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Modding Enemies

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Usage

Used to specify which enemies appear on campaign maps as either major enemies, lesser enemies or allies.

Example from campaign_villains.txt

DUKE4 KNIGHTS Knights MAIN
ELF_LORD ELVES Elves MAIN
DWARF_BARON DWARVES Dwarves MAIN
RED_DRAGON RED_DRAGON Red dragon MAIN
ELEMENTALIST ELEMENTALIST Elementalist MAIN
GREEN_DRAGON GREEN_DRAGON Green dragon MAIN
LIZARDLORD LIZARDMEN Lizardmen MAIN
SHAMAN WARRIORS Warriors MAIN
DEMON_LORD DEMON_DEN Demon den MAIN

Valid values

  • KNIGHTS
  • WARRIORS
  • DWARVES
  • ELVES
  • ELEMENTALIST
  • ELEMENTALIST_ENTRY
  • LIZARDMEN
  • RED_DRAGON
  • GREEN_DRAGON
  • MINOTAUR
  • VILLAGE
  • BANDITS
  • NO_AGGRO_BANDITS
  • COTTAGE_BANDITS
  • ENTS
  • DRIADS
  • CYCLOPS
  • SHELOB
  • HYDRA
  • KRAKEN
  • ANTS_OPEN
  • ANTS_CLOSED
  • ANTS_CLOSED_SMALL
  • CEMETERY
  • CEMETERY_ENTRY
  • DARK_ELVES
  • DARK_ELVES_ENTRY
  • GNOMES
  • GNOMES_ENTRY
  • OGRE_CAVE
  • HARPY_CAVE
  • DEMON_DEN_ABOVE
  • DEMON_DEN
  • ORC_VILLAGE
  • SOKOBAN
  • SOKOBAN_ENTRY
  • WITCH
  • DWARF_CAVE
  • KOBOLD_CAVE
  • HUMAN_COTTAGE
  • UNICORN_HERD
  • ELVEN_COTTAGE
  • ADA_GOLEMS

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