Modding Effect Types
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Usage
Used with ItemTypes to specify variations of
items
\{\{Potion
Heal
\} 4 GOLD 10
“advanced
alchemy
”\}
Valid values
- Teleport
- Heal
- Fire
- DestroyEquipment
- EnhanceArmor
- EnhanceWeapon
- Suicide
- EmitPoisonGas
- CircularBlast
- Deception
- Summon
- SummonElement
- Acid
- Alarm
- TeleEnemies
- SilverDamage
- CurePoison
- Lasting
- Permanent
- PlaceFurniture
- Damage
- InjureBodyPart
- LooseBodyPart
- RegrowBodyPart
- DestroyWalls
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