Gaining Familiarity With Mods On KeeperRL
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Recommended method
- The first recommendation is to get familiar with the existing
modding system on KeeperRL
- Read the Download_Mods wiki page
- Install some existing mods
- Test them
- Make some simple changes to the mod files (Try some of the
suggestions below) and test the changes.
Remove wooden staffs from the workshop
Delete the line containing:
WoodenStaff
under the
# Workshop
section.
Reduce the cost of golden staffs
In the line containing
GoldenStaff
on the
“#
Forge
”
section change the numbers in that line.
Sell rings of invisibility instead of wakefulness
Change the line containing
“RESTED
”
in the
# Jeweller section.
Change it to
“INVISIBLE
”
Change an exchange rate for resources
In the
“#
Lab
section
”.
experiment with changing the numbers.
Suggestions for simple changes to technology.txt
Include a mention of heavy wooden clubs considering two-handed weapon tech
Change the line containing
two-handed weapons
and edit the description text.
Remove the requirement for researching advanced sorcery before demonology
Change the line containing:
DEMONOLOGY
and delete this:
\{
“advanced
sorcery
”\}
Suggestions for simple changes to player_creatures.txt
Make it impossible for mages to get the archery technology
Change line 9 containing:
“archery
”
Remove the text
“archery
”
Remove female adventurers
In the
# Adventures
section at the bottom delete this text:
ADVENTURER_F
Suggestions for simple changes to immigration.txt
Allow recruitment of gnomes
Find the
# Dark Keeeper
section. Look at the block where:
ids = \{ GOBLIN \}
Change it to:
ids = \{ GOBLIN GNOME \}
Recruiting all goblins without any insanity
On lines 54 and 55 in that section, remove the text:
LastingEffect INSANITY
Suggestions for simple changes to campaign_villains.txt
Remove green dragons from keeper campaigns
Delete the whole of Line 10 containing the text:
GREEN_DRAGON
Remove red dragons from keeper campaigns
- Delete the whole of Line 8 containing the text:
RED_DRAGON
Make it free to fill in stone blocks
On line 10 change the text:
STONE 5
to
STONE 0
Allow building of iron training rooms without the iron working tech
On line 155 remove the text:
TechId
“iron
working
”
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