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Attributes

MainPage»Creature»Trait»Attribute

Ranged Damage

Defines the chance of a successful ranged attack and dodging.

  • Is equal to intrinsic ranged damage + ranged training + (weapon) ranged damage.

Spell Damage

Defines the chance of a successful magic attack and dodging.

  • Is equal to intrinsic spell damage + spell training + (weapon) spell damage.

Melee Damage

Affects if and how much damage is dealt in combat.

  • Is equal to intrinsic damage + melee training + (weapon) damage.

Defense

Affects if and how much damage is taken in combat.

  • Is equal to intrinsic defence + melee training + armor value.

Inventory Limit

The maxiumum amount of weight you can carry.

Size

Affects which body parts are hit in combat.

Speed

Affects how much time every action takes.

Unarmed damage

Damage bonus if not wearing any weapon

Weight

The weight of creatures dead body

MainPage»Creature»Trait»Attribute

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